Description
The GetData
method of the GpuBuffer<T>
class is used to retrieve data from the GPU buffer into a specified span. This method is particularly useful when you need to access the data stored in the GPU buffer for processing or analysis on the CPU side.
Usage
To use the GetData
method, you need to have an instance of GpuBuffer<T>
and a Span<T>
where the data will be copied. The type T
must be a blittable value type, which means it can be directly copied to and from unmanaged memory without any transformation.
Here is how you can use the GetData
method:
- Ensure that the
Span<T>
you provide has enough space to hold the data from the buffer.
- Call the
GetData
method with the span as the parameter.
Example
// Assume we have a GpuBuffer of type float
GpuBuffer<float> gpuBuffer = new GpuBuffer<float>();
// Create a span to hold the data
Span<float> dataSpan = new float[gpuBuffer.Size];
// Retrieve data from the GPU buffer
gpuBuffer.GetData(dataSpan);
// Now dataSpan contains the data from the GPU buffer